Diploma em Modelagem 3D e Arte de Jogos no Instituto de Excelência MAGES
Instituto de Excelência MAGES

Sobre o Programa
Visão Geral do Programa
Build the characters, props and environments that bring digital worlds to life. The Diploma in 3D Modelling & Game Art at MAGES Institute of Excellence is a 12-month, full-time program that develops real-time 3D production skills from the fundamentals through to portfolio-ready work in Unreal Engine.
Learn the full asset pipeline, not only how to create a polished render. Students progress through modelling, sculpting, retopology, UV mapping, texturing, optimisation, lighting and engine integration while working within the performance and visual constraints used in game production.
Why choose 3D Modelling & Game Art at MAGES?
- Start with observational drawing, perspective and 3D fundamentals before moving into advanced production.
- Create game-ready characters, environments and props using a professional real-time workflow.
- Train with 3ds Max, ZBrush, Substance Painter, Marmoset Toolbag and Unreal Engine.
- Explore photogrammetry, 3D printing, real-time lighting, visual effects and cinematic presentation.
- Build a portfolio through studio-simulated projects, critique and art-direction feedback.
- Study in classes of up to 18 students per lecturer at MAGES’ central Singapore campus.
- Access a possible progression route to the BA Computer Arts top-up program with Abertay University, subject to admission and availability.
Program at a glance
- Qualification: Diploma in 3D Modelling & Game Art
- Awarding institution: MAGES Institute of Excellence Pte. Ltd., Singapore
- Duration: 12 months full-time
- Structure: Three progressive terms
- Campus: *SCAPE, 2 Orchard Link, #05-11, Singapore 237978
- Delivery: Full-time, on-campus classroom study
- Medium of instruction: English
- Assessment: Project-based assessment across all modules
- Student-to-lecturer ratio: Up to 18 students per lecturer
- Minimum age: 16
- Core software: 3ds Max, ZBrush, Substance Painter, Marmoset Toolbag and Unreal Engine
Term 1: Game art fundamentals
Develop visual clarity and build your first game-ready assets. Students combine sketching and digital painting with low-poly modelling, UV mapping and foundational texturing.
- Observational drawing and perspective
- Visual development and sketching for 3D
- Low-poly modelling and prop creation
- UV mapping and texture-painting fundamentals
- Photogrammetry capture and cleanup
- Studio file management and an introduction to real-time pipelines
Term 2: Characters, environments and real-time assembly
Move into higher-detail production and Unreal Engine workflows. Students create character and environment assets through sculpting, modular modelling, baking and texturing while working to a consistent visual brief.
- Character form and stylisation
- High-poly sculpting and detail refinement in ZBrush
- Environment modelling and modular asset design
- 3D printing workflow for a character head
- Environment assembly and real-time lighting in Unreal Engine
- Scale, baking, asset integration and performance awareness
Term 3: Game art production studio
Refine, optimise and present your work in a studio-style environment. The final stage focuses on Unreal Engine integration, lighting, animation import, effects, critique and polished portfolio presentation.
- Studio pipeline simulation and review workflow
- Asset optimisation and Unreal Engine integration
- Real-time animation import and timing adjustment
- FX, materials and post-processing
- Lighting and cinematic camera sequencing
- Scene composition, export and portfolio presentation
Entry requirements
Applicants must be at least 16 years old and normally meet one of the following academic pathways:
- Two credit passes at Singapore GCE O-Level in subjects excluding English, or an accepted equivalent.
- Five GCSE or IGCSE subject passes, including English, at grades A to C.
- ITE NITEC, Higher NITEC or another accepted post-secondary qualification.
- Completion of Singapore Integrated Programme Year 4.
- An accepted foundation or certificate qualification in art, animation or a related discipline.
- For international applicants: a qualification equivalent to Year 10 in the applicant’s home country, normally with an average of at least 65% and proof of a pass in English.
- Alternative admission may be considered through portfolio submission, an interview with the Academic Director and Academic Board assessment.
English-language requirements
- IELTS 5.5, or
- A pass in English at Singapore GCE O-Level or an accepted equivalent qualification, or
- A pass in the MAGES English Proficiency Test when approved through the admissions process.
Previous professional-level art experience is not required. Asia Pathway can help you understand the Art Test, portfolio and interview routes before applying.
Mature applicants
The mature-candidate route applies from age 30 and requires eight years of relevant work experience. Admission remains subject to MAGES assessment.
Tuition and compulsory fees
- International-student course fees payable: SGD 19,497.92.
- International-student administration fee: SGD 2,616.00.
- Total payable for international students: SGD 22,113.92, inclusive of 9% GST.
- International application fee: SGD 817.50, inclusive of 9% GST and charged separately; this fee is non-refundable and is not included in the total above.
- Approximate tuition and administration planning figure: USD 5,780 per term across three terms.
- Grants and scholarships may be available. Eligibility and current terms must be confirmed before application.
The USD amount is an approximate planning conversion and will change with exchange rates. The binding payment schedule is provided in the MAGES Student Contract and official invoice. Eligible course fees are protected through the applicable Fee Protection Scheme.
Technology requirements
Students need a Windows laptop and drawing tablet suitable for digital sculpting, texturing and Unreal Engine. Confirm the latest processor, memory, graphics and storage specifications with Asia Pathway before purchasing equipment.
Career directions
- 3D Game Artist
- Character Artist
- Environment Artist
- Prop or Asset Artist
- Digital Sculptor
- Real-Time Environment Artist
- Junior Technical Artist
- 3D Artist for animation, immersive media or collectibles
Career outcomes depend on portfolio quality, technical ability, teamwork and individual employer requirements. Completion does not guarantee employment or degree progression.
Study in the heart of Singapore
The *SCAPE campus is close to Somerset MRT, placing students in a central creative and commercial district with convenient transport, food, shopping and cultural activities.
Build your application with Asia Pathway
Asia Pathway can help you assess eligibility, prepare transcripts and application documents, understand the Art Test or portfolio route, plan for the Student’s Pass and confirm current equipment and payment arrangements.
Contact Asia Pathway for a personalised eligibility and portfolio assessment before applying.
O Que Esperar
Create game-ready characters, environments and assets for real-time production.
Sobre a Instituição
Instituto de Excelência MAGES

Orchard, Singapura
O Instituto de Excelência MAGES é uma instituição privada de ensino registrada em Singapura, fundada em 2010 e localizada na 2 Orchard Link, *SCAPE #05-11. É especializada em educação em tecnologia criativa, incluindo artes da computação, desenvolvimento de jogos, design de jogos, arte 3D e mídia imersiva. A MAGES possui o registro na PEI 200912099N de 21 de agosto de 2024 a 20 de agosto de 2028 e o certificado EduTrust EDU-2-2054, válido de 2 de maio de 2026 a 1º de maio de 2030. Oferece programas externos de graduação da Universidade de Abertay em Singapura, além de caminhos de fundação, diploma e diploma avançado da MAGES. Admissão internacional, taxas, classificação de prêmios e datas de admissão devem ser confirmados na oferta atual e no Contrato de Estudante.
- Fundada
- 2010
- Institution status
- Registered PEI
- Quality assurance
- EduTrust certified
- The Rookies Creative Schools 2025
- Top 50 worldwide
Perto do Campus
- Somerset MRT StationTransporte0.4 km
- ION Orchard0.5 km
- National Library Building2.1 km
- Singapore Botanic Gardens2.7 km
- Merlion Park2.7 km
- Gardens by the Bay3.9 km
Bairros
Somerset
A central, youth-oriented part of Orchard with the *SCAPE creative hub, Somerset MRT and extensive dining and shopping within walking distance.
Orchard Road
Singapore’s best-known retail and lifestyle district, combining major malls, restaurants, cafés and convenient city transport.
Dhoby Ghaut
A lively arts and education area with museums, green spaces and a major MRT interchange connecting three rail lines.
Informações de Visto
Requisitos de Visto
Visa Details
Visa Type
Student's Pass (STP)
Processing Time
IHL ~1 week · EduTrust PEI ~2 weeks
Key Requirements
- Passport copy
- Financial proof
- Academic records
- Proof of language
Planeje Seu Orçamento
Custo do Programa e Despesas de Moradia
Mensalidade por semestre
$5,780por semestre
Despesas de moradia · por semestre
$2,600 – $5,520
Semestre ≈ 4 meses
*Estimativas baseadas em gastos típicos de estudantes. Os custos reais variam conforme o estilo de vida, a cidade e as taxas de câmbio.
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